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Omega Devlog # 4
July 07, 2020
by
sforclark
This is the first time I have worked on the game in over an month. Work got crazy and I also got lazy. I did work on it here and there and I finally got to a point where I wanted to update progress. I...
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Omega Devlog # 3
May 20, 2020
by
sforclark
Today I have made the Player's Base more interesting by adding textures(free textures that Unity provides). This is not going to be the final Base for the Player anyways, honestly I haven't quite figu...
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Omega Devlog # 2
May 19, 2020
by
sforclark
This is my 2nd Devlog for my new game Omega. So far I have movement with both the Player and the Camera. The Camera also collides with Walls so that it does not lose the Player. I have made a small Ba...
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Omega Devlog # 1
May 12, 2020
by
sforclark
This is my first devlog ever. I am working on a new video game called Omega. I started it back in mid April and I put it down for a while until a couple of days ago. What I have done so far, and I pro...
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