Omega Devlog # 4
This is the first time I have worked on the game in over an month. Work got crazy and I also got lazy. I did work on it here and there and I finally got to a point where I wanted to update progress. I created a pause menu and got 4 out of the 6 submenus working. Map which will take the player anywhere in the world but right now it goes back and forth between the player's Base and the Arena; Outfit which changes the player's outfit from 3 different outfits; Stats which shows the player's stats; and Option which right now only changes the sensitivities. In the Arena I setup cubes which give the player a random amount of Drachma between 1 and 50.
I am back and excited to work on this game again. I will be providing daily updates from now on.
Omega
3D Open World RPG in futuristic city
Status | Prototype |
Author | sforclark |
Genre | Adventure, Action, Role Playing |
Tags | Open World |
More posts
- Omega Devlog # 3May 20, 2020
- Omega Devlog # 2May 19, 2020
- Omega Devlog # 1May 12, 2020
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